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Below are the 2 most recent journal entries recorded in Kamui, the GameStrider's LiveJournal:

    Tuesday, June 8th, 2004
    8:09 pm
    Okay!!! Explanations!
    Okay... Jaden-Kun here making an explanation as to just what the "Gamestrider" story is and the different terminology used. The story of the gamestriders takes place in this facility in an alternate dimension where game players, known as "Striders" travel to different worlds in systems far away to save them from destruction! :3 It's a product of LOTS of video game playing as a kid and me wondering: What if there was some place that actually took note of how many villains you've destroyed in video games. That place would consider you a real hero, then if you played as many games as I have! :D So, My character, named "Kamui" (The name I often enter at high score screens in the arcade), is a new Strider with a record that proceeds him. He's just recently been taken in to Strider HQ, and found to his amazment that one of his other friends, "Amaya" (nickname for my friend, Sher-bear) is also a strider. He is then plunged into his first mission with Amaya as his coach into Clock Tower 3, which takes place in the Purei Suteishun Tuu System (Playstation 2, get it? :P) Every game counts as it's own world, completely separate from the other, except in the case of sequesl, and they read as follows:

    Playstation 2: Purei Suteishun Tuu
    Gamecube: Geim Kyuub
    X-Box: Ecksbocks
    PC: Peesi
    Gameboy Advance: Geimboi Advaans
    Playstation: Purei Suteishun
    Nintendo 64: Nentindou Sixteefor
    Dreamcast: Jureem Kast
    Super Nintendo: Soopur Nentindou
    Nintendo: Nentindou
    Arcade: Arkeide

    Anything I'm forgetting I'll add later... :P

    Now... as for the gameplay-storyline mix, there's a little thing I threw in where these Renegade Striders took it upon themselves to side with the Fainalbahs, or in some cases, just turn on the Striders in general and wreak havoc in the worlds they were commissioned to protect! :( They suck! And as for what classifies as a Rogue Strider, if you have ever fought a boss in a game that was even tougher than the final boss, I'm making it so that that was a rogue strider... :P

    As for the terminology in gameplays, here's some of that terminology:

    Bahs: Boss. :P A boss that you have to fight in the game, may or may not be a renegade Strider.
    Fainalbahs: Final Boss of the game, usually the one threatening the world. Very rarely, a renegade strider.
    Mark: The person in the game who called on the striders for help... sometimes they are a supporting character, other times, they play only a bit part. But usually they are instrumental in beating the game.
    Oracle: Whenever someone helps me in a game, like, in real life... :P They are an oracle... example: When i first played Clock Tower 3, Sher-bear was watching and giving me tips and cheering me on... so she was an Oracle... :P In the story, they're the tactical advisors... :P
    Persona: The person that the Strider takes control of during gameplay. Usually the main character, but can sometimes be a supporting character, such as in FFX, when I liked Yuna's abilities better than Tidus's, :P So i used her more often... :P
    Imposition: the type of "possesion" used when Striding. Sometimes the main character won't even speak unless you get them to, and others, you simply make thge choices and they do the actions... the types of impositions are:
    Full Imposition: The character does not walk, talk, act, or ANYTHING unless you press a button. Very minimal cutscenes and even fewer words spoken without you actually choosing or typing. This is usually in games like .hack or Everquest.
    Ghost Imposition: The character does most of the talking. You control the character and their actions, but pleanty of cutscenes and the character can sometimes act on their own. This is for about 75% of the games out there...
    Conscience Imposition: You move the character, and you choose their actions... but they do everything else... the rest of it plays out like a movie you can only watch. This is for RPGs and the like, where your prescence is more like a voice in the back of their brain.

    PHEW!!!! I'm beat!!! I'll come back later with more info. Any questions, just ask! :3

    Current Mood: bored
    Current Music: Final Fantasy X-2 - 1000 Words
    Friday, November 28th, 2003
    11:53 pm
    Well.... I'm not sure where to begin... it doesn't really do any good to try and tell you about my life witout at least explaining how I got to be where I am now....

    I am a GameStrider. What I do... well... you may not understand... and even if I tell you... you may or may not believe me... but I'm told that no other will read this, save for the event of my death.

    The games are real.

    I'm talking about the ones that you play on your T.V.... in the arcade... or even on your computer... I know it sounds insane.... when Diana approached me 2 years ago, i thought it was insanity, myself... But then she showed me...

    And there I was... crash-landed into my first mission... smack-dab in the middle of Final Fantasy X.... Exactly where I was when i had put the controller down... and... they told me everything... about Striding...

    These games are not actually games... but... windows to other worlds... worlds that face their peril... world that cannot survive without one person of their world fulfilling their destiny... and they need our help... only by a Strider "imposing" onto a "Persona", can we help them through their actions that will prevent their world from facing a horrible fate...

    The games have not been the same since... and what's worse... if we do not help these worlds in their troubles... those troubles will begin to spill out into our world... One such case that has appeared is the "Final Fantasy Tactics Advance" Events.... where children from this world were pulled into the world of Ivalice.... I am currently dispatched on that mission... and have yet to determine the "Fainalbas" of that particular mission. The Fainalbas are the ones responsible for the trouble of the world we Stride into. Defeat them... and the game ends... and that world will be able to survive a bit longer...

    ..... I will save the explanations for later.... i need to make a report....

    *****


    Mission: Clock Tower 3
    System: Purei Steishun Tuu
    Strider: Kamui
    Oracle: Amaya
    Persona: Alyssa
    Objective: Keep Alyssa alive and discover the whereabouts of her mother. Send bound spirits on to the afterlife.
    Fainalbas: Unconfirmed
    Report: I have successfully Imposed onto Alyssa with no knowledge of my prescence. It is a ghost-imposition, her will is strong and she is easily frightened by the things that she must endure... at times she can fly into a panic, where she is almost completely out of control..... it is unknown why this girl plays such a vital role in this world. The GameStrider Amaya has assisted me through the first "Stayge".... but her knowledge only reached as far as she was able to get before calling for my help... her skills in the Game are formidable... but... she does not like being alone in this world... and I don't blame her. It is a dark, gothic world where your foe may jump out at you at any moment... There are beings called "Stalkers" which I am informed are actually Renegades who want to make sure that Alyssa does not acheive her destiny.... These Stalkers can be anywhere... and have proven to be the largest obstacle in the game... and they have minions who will alert them to your position... and the Persona is simply a teenage girl... she has no special training and no weapons, save for a flask of Holy Water. In any other case, it is easy to see why the Striders were needed. At this point, there are no clues as to who the Fainalbas might be... there is a strange man with a brimmed hat and cane who seems to know Alyssa intimately, but whom she herself does not recognize... Amaya and I have been formulating theories on the identities of this character.... we believe that he may be the Fainalbas... but cannot confirm... I have encountered one whom we have named "Hammerhead", a disturbed individual who had killed 26 people in this world... Noticable by the large hammer he wields... the Mark for this particualr Stayge was a little girl named May, who wanted desperately to play a song on the radio for her father who was away in a war... unfortunately, she was not able to do so... and soon after, she was slain by Hammerhead. I succeeded in deleting Hammerhead in the Judgement phase... when it became sclear that Alyssa was no ordinary girl. Her flask of Holy Water became a Holy Bow capable of binding her foe to the spot..... no easy task, i assure you... Hammerhead was very strong and fast.... giving me little time to build up enough power for Alyssa to use her full potential... but eventually I figured out how much power she needed and managed to bind him to the spot... it took several more binds before Alyssa could use what I call her "Heavenly Arrow".... where she shot into the sky, and called upon the power of heaven to excorcize the evil Hammerhead once and for all... I then returned to may her pocket watch.... the symbol of love between here and her father. She was then able to move on to the afterlife with the spirit of her father, who was able to finally find her when she was able to correctly play the tune that she erred on with the help of the watch. Alyssa was happy that she was able to help the two lost souls... but was apparently overwhelmed by the stress of it all... I am currently waiting for her to awaken... for it seems that this is not the end...

    Current Music: Ayumi Hamasaki - Fly High (Vincent De Moor remix)
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